Engineering & Consulting

Hire the Engineers Who Invented the Category

Two decades building and running live poker television — some of the most integrity-critical, technically demanding broadcasts on air. That engineering practice, from RF and firmware through cloud, is available as an engagement.

2005 RFID Card Patent Filed
Emmy Award Winning
Cannes Lions Multiple Awards
WSOP Broadcast Engineering

Led by the Engineer Who Invented the Category

Final Table Technologies Inc. was founded by Kelly Lewis, inventor of the RFID playing card. The patent was filed in 2005, and it is the technology behind hole-card reveal television — the thing that turned poker from a game an audience watched into a story an audience could follow. Kelly Lewis is an Emmy Award winner and a multiple Cannes Lions Award winner.

The invention was the beginning, not the résumé. Kelly served as Engineering Architect and Technical Producer for Poker PROductions in 2013, and as Engineering Architect and Technical Producer for the World Series of Poker broadcasts — the largest, longest, most scrutinized live poker broadcasts there are. Architecting the system is one job; standing behind it while it goes to air is another. Kelly has done both, on the same shows, at the same time.

Final Table Technologies Inc. exists to build the next generation of that technology — and to make the same engineering available to productions, venues, and operators who need it built right the first time. When you engage us, you are not buying a vendor's best guess at broadcast requirements. You are hiring the practice that wrote them.

Broadcast production control surface

Award Winning

Emmy and Cannes Lions recognition for work in televised poker and broadcast technology.

Emmy and Cannes Lions awards

What We Engineer

Nine disciplines, one team — antenna through firmware, capture through compositor, data model through cloud.

Live Production Systems Architecture

Multi-camera ingest, frame-accurate switching, delay-buffered playout, and redundancy designed for the worst night rather than the demo. Signal flow, failure domains, and recovery paths documented before a single cable is pulled.

Real-Time Broadcast Graphics Engineering

Fill+key pipelines, GPU compositing, and node-based motion graphics systems. Designer-to-air workflows that get a motion designer's intent onto a downstream keyer without a rebuild — and hold frame rate when the rundown changes under them.

Video Pipeline Engineering

SDI from SD through 12G and IP transport over SRT, NDI, and ST 2110. Hardware capture and playout on DeckLink- and AJA-class devices, codec and hardware-encoder selection, color science, and genlock and timecode discipline that survives a facility audit.

Game-Integrity & Security Architecture

Hole-card data isolation, tiered access control, enforced broadcast delay, and tamper-evident audit trails. Designed so that even the production team cannot leak what the audience must not see — integrity as an architecture, not a policy memo.

RFID & Custom Hardware Engineering

Antenna geometry and RF front-end design, embedded firmware, custom PCBs, and the bench work that separates a read rate that demos from a read rate that holds for eight hours under stage lighting. From patent to production.

Cloud Broadcast Infrastructure

GPU compositing in the cloud, delayed remote production, multi-destination delivery, and archival pipelines. Remote workflows engineered around real network behaviour and a stated latency budget, not a best case.

Computer Vision & ML for Live Game Data

Real-time card and game-state recognition from video, and automated data extraction from archival footage. Models trained on the conditions that actually occur — motion blur, glare, occlusion, and the angles a camera operator gives you.

Broadcast Data Systems

Live stats, hand histories, second-screen synchronization, and low-latency data-to-graphics binding. One authoritative game state feeding air, the app, and the archive — so the number on screen and the number in the database never disagree.

Facility, Flypack & Venue Integration

Portable broadcast systems design, LED and set integration, and RF coordination. Power, heat, weight, and cable runs treated as first-class design constraints, because a room and a load-in schedule decide what is actually buildable.

Four Ways In

Scoped from a two-week audit to a multi-season production. Pick the one that matches where the project actually is.

Assess

Consulting & Systems Audit

An independent read on an existing broadcast chain, graphics stack, data pipeline, or integrity model — including the parts nobody wants to open.

  • Signal flow, redundancy, and single points of failure
  • Hole-card handling and access-control review
  • Latency, sync, and timecode audit
  • Written findings, ranked by risk and sequenced for the fix
Turnkey

Design & Build

We specify, build, integrate, and commission the whole system — then hand it over with documentation your crew will actually use.

  • Requirements, signal flow, and equipment specification
  • Hardware integration and software development
  • Commissioning, burn-in, and rehearsal support
  • Operator training and as-built documentation
We Run It

Embedded Technical Production

Our engineers on your show, on your rundown, accountable for air. Technical direction and broadcast engineering staffed for the run.

  • Technical direction and graphics operation
  • On-site engineering through rehearsal, show, and wrap
  • Escalation coverage for live faults
  • Single-event, series, or full-season engagements
Build New

R&D & Custom Hardware

For the requirement nothing on the market meets. We have taken this path before — the RFID playing card started the same way.

  • Antenna, RF front-end, and embedded firmware design
  • Custom PCB development and bench validation
  • Computer vision and machine learning prototypes
  • Prototype through production hand-off

Broadcast-Grade Is a Discipline, Not a Spec Sheet.

Live has no second take. The system either holds for the length of the show or it does not, and everyone watching finds out at the same moment. In this genre it is stricter still: one hole card on screen a moment early is not a glitch, it is the end of the product's credibility — so security has to be engineered into the architecture, where a single frame cannot escape it, rather than bolted on as a rule people are asked to follow.

That standard is only reachable if one team owns the whole chain. Antenna through firmware, capture through compositor, data model through cloud, rehearsal through air — under one roof, where the seams are, because the seams are where live shows break.

Bring Us the Hard Part

A system to audit, a show to build, a season to run, or a problem no one has solved yet. Tell us what has to work — and when it has to work by.

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